AI Insights · Timothy · October 2021
Top 5 Third Person Games in Costa Rica - Q3 2021 Performance
Explore the performance of the top 5 third-person games in Costa Rica during Q3 2021, including trends in downloads, revenue, and active users.
In Q3 2021, the top third-person games in Costa Rica demonstrated varying trends in downloads, revenue, and active users. Here’s a detailed look at the performance of Free Fire, Genshin Impact: Natlan Launch, PUBG MOBILE, Saint Seiya Awakening, and War Robots Multiplayer Battles.
Free Fire
Throughout Q3 2021, Free Fire from Garena International I Private Limited saw a consistent weekly revenue, peaking at approximately $51K in early August. The game experienced a notable spike in weekly downloads, reaching around 37K in the final week of September. Active users initially increased, peaking at over 1.2M in late July, before gradually declining to approximately 1M by the end of the quarter.
Genshin Impact: Natlan Launch
Genshin Impact: Natlan Launch by COGNOSPHERE PTE. LTD. had fluctuating weekly revenue, with a significant peak of around $16K in late August. Weekly downloads remained relatively stable, ranging from 1.2K to 3.1K throughout the quarter. Active users showed a general increase, reaching around 17K in late July before stabilizing around 15K towards the end of September.
PUBG MOBILE
Tencent Mobile International Limited's PUBG MOBILE saw varied weekly revenue, peaking at approximately $5.3K in mid-July. Downloads showed an upward trajectory, reaching around 4.3K in early August. Active users displayed a steady increase, peaking at approximately 25K in the final week of September.
Saint Seiya Awakening
Saint Seiya Awakening from YOOZOO (SINGAPORE) PTE. LTD. experienced a gradual increase in weekly revenue, reaching around $4K by the end of September. Weekly downloads remained low but stable, peaking at 54 in the last week of the quarter. Active users fluctuated slightly, ending the quarter at approximately 4.3K.
War Robots Multiplayer Battles
War Robots Multiplayer Battles by MY.GAMES B.V. had a steady weekly revenue, peaking at around $1.6K in late August. Downloads saw a gradual increase, reaching around 625 in the last week of September. Active users showed consistent growth, peaking at approximately 2.9K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analysis and further insights, visit Sensor Tower's website.